MLIR
20.0.0git
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#include "mlir/Dialect/ArmSME/IR/ArmSMEEnums.h"
#include "mlir/Dialect/ArmSME/IR/ArmSMEOpInterfaces.h"
#include "mlir/Dialect/SCF/IR/SCF.h"
#include "mlir/IR/BuiltinTypes.h"
#include "mlir/Interfaces/FunctionInterfaces.h"
#include <optional>
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Namespaces | |
mlir | |
Include the generated interface declarations. | |
mlir::arm_sme | |
Functions | |
unsigned | mlir::arm_sme::getSMETileSliceMinNumElts (Type type) |
Return minimum number of elements for the given element type in a vector of SVL bits. More... | |
bool | mlir::arm_sme::isValidSMETileElementType (Type type) |
Returns true if type is a valid element type for an SME tile or false otherwise. More... | |
bool | mlir::arm_sme::isValidSMETileVectorType (VectorType vType) |
Returns true if vType is a valid vector type for an SME tile or false otherwise. More... | |
bool | mlir::arm_sme::isValidSMETileVectorType (Type type) |
std::optional< ArmSMETileType > | mlir::arm_sme::getSMETileType (VectorType) |
Returns the type of SME tile this vector type corresponds to, or none if the vector type does not fit within an SME tile. More... | |
LogicalResult | mlir::arm_sme::verifyOperationHasValidTileId (Operation *) |
Verifies the tile ID (if set) on this tile operation is valid. More... | |
scf::ForOp | mlir::arm_sme::createLoopOverTileSlices (PatternRewriter &rewriter, Location loc, Value initTile, std::function< Value(OpBuilder &, Location, Value, Value)> makeLoopBody) |
Generates a for loop over ZA tile slices where the induction variable is the tile slice index and each iteration yields a new tile. More... | |
bool | mlir::arm_sme::isMultipleOfSMETileVectorType (VectorType vType) |
Returns true if vType is a multiple of an SME tile size. More... | |
VectorType | mlir::arm_sme::getSMETileTypeForElement (Type elementType) |
Creates a vector type for the SME tile of elementType . More... | |
void | mlir::arm_sme::eraseTriviallyDeadTileOps (IRRewriter &rewriter, FunctionOpInterface function) |
Erase trivially dead tile ops from a function. More... | |
bool | mlir::arm_sme::isTriviallyCloneableTileOp (arm_sme::ArmSMETileOpInterface tileOp) |
Returns true if tileOp is trivially cloneable. More... | |
bool | mlir::arm_sme::hasTileResult (arm_sme::ArmSMETileOpInterface tileOp) |
Returns true if tileOp produces a tile result. More... | |
OpOperand * | mlir::arm_sme::getTileOpOperand (arm_sme::ArmSMETileOpInterface tileOp) |
Returns the tile OpOperand for this tileOp (or null). More... | |
bool | mlir::arm_sme::isTileTypeGreaterOrEqual (ArmSMETileType typeA, ArmSMETileType typeB) |
Returns true typeA is >= (in terms of bytes) than typeB . More... | |
Variables | |
constexpr unsigned | mlir::arm_sme::MinStreamingVectorLengthInBits = 128 |