MLIR  19.0.0git
ReductionNode.h
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1 //===- ReductionNode.h - Reduction Node Implementation ----------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the reduction nodes which are used to track of the metadata
10 // for a specific generated variant within a reduction pass and are the building
11 // blocks of the reduction tree structure. A reduction tree is used to keep
12 // track of the different generated variants throughout a reduction pass in the
13 // MLIR Reduce tool.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #ifndef MLIR_REDUCER_REDUCTIONNODE_H
18 #define MLIR_REDUCER_REDUCTIONNODE_H
19 
20 #include <queue>
21 #include <vector>
22 
23 #include "mlir/IR/OwningOpRef.h"
24 #include "mlir/Reducer/Tester.h"
26 #include "llvm/ADT/ArrayRef.h"
27 #include "llvm/Support/Allocator.h"
28 #include "llvm/Support/ToolOutputFile.h"
29 
30 namespace mlir {
31 
32 class ModuleOp;
33 class Region;
34 
35 /// Defines the traversal method options to be used in the reduction tree
36 /// traversal.
38 
39 /// ReductionTreePass will build a reduction tree during module reduction and
40 /// the ReductionNode represents the vertex of the tree. A ReductionNode records
41 /// the information such as the reduced module, how this node is reduced from
42 /// the parent node, etc. This information will be used to construct a reduction
43 /// path to reduce the certain module.
45 public:
46  template <TraversalMode mode>
47  class iterator;
48 
49  using Range = std::pair<int, int>;
50 
51  ReductionNode(ReductionNode *parent, const std::vector<Range> &range,
52  llvm::SpecificBumpPtrAllocator<ReductionNode> &allocator);
53 
54  ReductionNode *getParent() const { return parent; }
55 
56  /// If the ReductionNode hasn't been tested the interestingness, it'll be the
57  /// same module as the one in the parent node. Otherwise, the returned module
58  /// will have been applied certain reduction strategies. Note that it's not
59  /// necessary to be an interesting case or a reduced module (has smaller size
60  /// than parent's).
61  ModuleOp getModule() const { return module.get(); }
62 
63  /// Return the region we're reducing.
64  Region &getRegion() const { return *region; }
65 
66  /// Return the size of the module.
67  size_t getSize() const { return size; }
68 
69  /// Returns true if the module exhibits the interesting behavior.
70  Tester::Interestingness isInteresting() const { return interesting; }
71 
72  /// Return the range information that how this node is reduced from the parent
73  /// node.
74  ArrayRef<Range> getStartRanges() const { return startRanges; }
75 
76  /// Return the range set we are using to generate variants.
77  ArrayRef<Range> getRanges() const { return ranges; }
78 
79  /// Return the generated variants(the child nodes).
80  ArrayRef<ReductionNode *> getVariants() const { return variants; }
81 
82  /// Split the ranges and generate new variants.
84 
85  /// Update the interestingness result from tester.
86  void update(std::pair<Tester::Interestingness, size_t> result);
87 
88  /// Each Reduction Node contains a copy of module for applying rewrite
89  /// patterns. In addition, we only apply rewrite patterns in a certain region.
90  /// In init(), we will duplicate the module from parent node and locate the
91  /// corresponding region.
92  LogicalResult initialize(ModuleOp parentModule, Region &parentRegion);
93 
94 private:
95  /// A custom BFS iterator. The difference between
96  /// llvm/ADT/BreadthFirstIterator.h is the graph we're exploring is dynamic.
97  /// We may explore more neighbors at certain node if we didn't find interested
98  /// event. As a result, we defer pushing adjacent nodes until poping the last
99  /// visited node. The graph exploration strategy will be put in
100  /// getNeighbors().
101  ///
102  /// Subclass BaseIterator and implement traversal strategy in getNeighbors().
103  template <typename T>
104  class BaseIterator {
105  public:
106  BaseIterator(ReductionNode *node) { visitQueue.push(node); }
107  BaseIterator(const BaseIterator &) = default;
108  BaseIterator() = default;
109 
110  static BaseIterator end() { return BaseIterator(); }
111 
112  bool operator==(const BaseIterator &i) {
113  return visitQueue == i.visitQueue;
114  }
115  bool operator!=(const BaseIterator &i) { return !(*this == i); }
116 
117  BaseIterator &operator++() {
118  ReductionNode *top = visitQueue.front();
119  visitQueue.pop();
120  for (ReductionNode *node : getNeighbors(top))
121  visitQueue.push(node);
122  return *this;
123  }
124 
125  BaseIterator operator++(int) {
126  BaseIterator tmp = *this;
127  ++*this;
128  return tmp;
129  }
130 
131  ReductionNode &operator*() const { return *(visitQueue.front()); }
132  ReductionNode *operator->() const { return visitQueue.front(); }
133 
134  protected:
135  ArrayRef<ReductionNode *> getNeighbors(ReductionNode *node) {
136  return static_cast<T *>(this)->getNeighbors(node);
137  }
138 
139  private:
140  std::queue<ReductionNode *> visitQueue;
141  };
142 
143  /// This is a copy of module from parent node. All the reducer patterns will
144  /// be applied to this instance.
145  OwningOpRef<ModuleOp> module;
146 
147  /// The region of certain operation we're reducing in the module
148  Region *region = nullptr;
149 
150  /// The node we are reduced from. It means we will be in variants of parent
151  /// node.
152  ReductionNode *parent = nullptr;
153 
154  /// The size of module after applying the reducer patterns with range
155  /// constraints. This is only valid while the interestingness has been tested.
156  size_t size = 0;
157 
158  /// This is true if the module has been evaluated and it exhibits the
159  /// interesting behavior.
161 
162  /// `ranges` represents the selected subset of operations in the region. We
163  /// implicitly number each operation in the region and ReductionTreePass will
164  /// apply reducer patterns on the operation falls into the `ranges`. We will
165  /// generate new ReductionNode with subset of `ranges` to see if we can do
166  /// further reduction. we may split the element in the `ranges` so that we can
167  /// have more subset variants from `ranges`.
168  /// Note that after applying the reducer patterns the number of operation in
169  /// the region may have changed, we need to update the `ranges` after that.
170  std::vector<Range> ranges;
171 
172  /// `startRanges` records the ranges of operations selected from the parent
173  /// node to produce this ReductionNode. It can be used to construct the
174  /// reduction path from the root. I.e., if we apply the same reducer patterns
175  /// and `startRanges` selection on the parent region, we will get the same
176  /// module as this node.
177  const std::vector<Range> startRanges;
178 
179  /// This points to the child variants that were created using this node as a
180  /// starting point.
181  std::vector<ReductionNode *> variants;
182 
183  llvm::SpecificBumpPtrAllocator<ReductionNode> &allocator;
184 };
185 
186 // Specialized iterator for SinglePath traversal
187 template <>
189  : public BaseIterator<iterator<SinglePath>> {
190  friend BaseIterator<iterator<SinglePath>>;
191  using BaseIterator::BaseIterator;
192  ArrayRef<ReductionNode *> getNeighbors(ReductionNode *node);
193 };
194 
195 } // namespace mlir
196 
197 #endif // MLIR_REDUCER_REDUCTIONNODE_H
OpTy get() const
Allow accessing the internal op.
Definition: OwningOpRef.h:51
ReductionTreePass will build a reduction tree during module reduction and the ReductionNode represent...
Definition: ReductionNode.h:44
std::pair< int, int > Range
Definition: ReductionNode.h:49
LogicalResult initialize(ModuleOp parentModule, Region &parentRegion)
Each Reduction Node contains a copy of module for applying rewrite patterns.
ReductionNode(ReductionNode *parent, const std::vector< Range > &range, llvm::SpecificBumpPtrAllocator< ReductionNode > &allocator)
Root node will have the parent pointer point to themselves.
size_t getSize() const
Return the size of the module.
Definition: ReductionNode.h:67
ModuleOp getModule() const
If the ReductionNode hasn't been tested the interestingness, it'll be the same module as the one in t...
Definition: ReductionNode.h:61
Region & getRegion() const
Return the region we're reducing.
Definition: ReductionNode.h:64
Tester::Interestingness isInteresting() const
Returns true if the module exhibits the interesting behavior.
Definition: ReductionNode.h:70
ArrayRef< ReductionNode * > generateNewVariants()
Split the ranges and generate new variants.
ArrayRef< Range > getRanges() const
Return the range set we are using to generate variants.
Definition: ReductionNode.h:77
ArrayRef< ReductionNode * > getVariants() const
Return the generated variants(the child nodes).
Definition: ReductionNode.h:80
ReductionNode * getParent() const
Definition: ReductionNode.h:54
ArrayRef< Range > getStartRanges() const
Return the range information that how this node is reduced from the parent node.
Definition: ReductionNode.h:74
void update(std::pair< Tester::Interestingness, size_t > result)
Update the interestingness result from tester.
This class contains a list of basic blocks and a link to the parent operation it is attached to.
Definition: Region.h:26
Interestingness
Definition: Tester.h:35
static MappingLevel & operator++(MappingLevel &mappingLevel)
Bounded increment on MappingLevel.
Include the generated interface declarations.
bool operator==(StringAttr lhs, std::nullptr_t)
Define comparisons for StringAttr against nullptr and itself to avoid the StringRef overloads from be...
bool operator!=(RegionBranchPoint lhs, RegionBranchPoint rhs)
AffineExpr operator*(int64_t val, AffineExpr expr)
Definition: AffineExpr.h:266
TraversalMode
Defines the traversal method options to be used in the reduction tree traversal.
Definition: ReductionNode.h:37
@ MultiPath
Definition: ReductionNode.h:37
@ SinglePath
Definition: ReductionNode.h:37
@ Backtrack
Definition: ReductionNode.h:37
This class represents an efficient way to signal success or failure.
Definition: LogicalResult.h:26