MLIR 24.0.0git
VectorToXeGPU.h File Reference
#include "mlir/IR/PatternMatch.h"
#include "mlir/Conversion/Passes.h.inc"

Go to the source code of this file.

Namespaces

namespace  mlir
 Include the generated interface declarations.

Macros

#define GEN_PASS_DECL_CONVERTVECTORTOXEGPU

Functions

std::unique_ptr<::mlir::Pass > mlir::createConvertVectorToXeGPU ()
void mlir::populateVectorToXeGPUConversionPatterns (RewritePatternSet &patterns)
 Collect a set of patterns to convert from the vector to XeGPU ops.
void mlir::populateVectorToXeGPULegalizationPatterns (RewritePatternSet &patterns)
 Collect a set of patterns that bring vector ops into a form the conversion patterns lower directly: gather/scatter ops flattened to 1-D operands are un-flattened back to N-D, and transfer_read broadcast permutation maps are replaced by a transfer of the data plus the vector ops that expand it.

Macro Definition Documentation

◆ GEN_PASS_DECL_CONVERTVECTORTOXEGPU

#define GEN_PASS_DECL_CONVERTVECTORTOXEGPU

Definition at line 18 of file VectorToXeGPU.h.