MLIR 22.0.0git
mlir::transform::gpu::GpuThreadIdBuilder Struct Reference

Builder for warp ids used to map scf.forall to reindexed threads. More...

#include "mlir/Dialect/GPU/TransformOps/Utils.h"

Inheritance diagram for mlir::transform::gpu::GpuThreadIdBuilder:

Public Member Functions

 GpuThreadIdBuilder (MLIRContext *ctx, bool useLinearMapping=false, DeviceMaskingAttrInterface mask=nullptr)
Public Member Functions inherited from mlir::transform::gpu::GpuIdBuilder
 GpuIdBuilder ()=default
 GpuIdBuilder (MLIRContext *ctx, bool useLinearMapping, const MappingIdBuilderFnType &builder)

Additional Inherited Members

Public Types inherited from mlir::transform::gpu::GpuIdBuilder
using MappingIdBuilderFnType
Public Attributes inherited from mlir::transform::gpu::GpuIdBuilder
SmallVector< DeviceMappingAttrInterface > mappingAttributes
 The mapping attributes targeted by this generator.
GpuIdBuilderFnType idBuilder
 The constructor that builds the concrete IR for mapping ids.

Detailed Description

Builder for warp ids used to map scf.forall to reindexed threads.

If useLinearMapping is false, the idBuilder method returns 3D values used for indexing rewrites as well as 3D sizes for predicate generation. If useLinearMapping is true, the idBuilder method returns nD values used for indexing rewrites as well as 1D sizes for predicate generation. If mask is provided, it will be used to filter the active threads.

Definition at line 120 of file Utils.h.

Constructor & Destructor Documentation

◆ GpuThreadIdBuilder()

mlir::transform::gpu::GpuThreadIdBuilder::GpuThreadIdBuilder ( MLIRContext * ctx,
bool useLinearMapping = false,
DeviceMaskingAttrInterface mask = nullptr )

Definition at line 338 of file Utils.cpp.

References mlir::transform::gpu::GpuIdBuilder::GpuIdBuilder().


The documentation for this struct was generated from the following files: