#include <cassert>
#include <optional>
#include <tuple>
#include <utility>
#include "mlir/IR/BuiltinTypes.h"
#include "mlir/IR/TypeUtilities.h"
#include "mlir/IR/Types.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/DebugLog.h"
#include "llvm/Support/ErrorHandling.h"
Go to the source code of this file.
|
| enum class | mlir::xegpu::uArch::InstructionScope { mlir::xegpu::uArch::Lane
, mlir::xegpu::uArch::Subgroup
, mlir::xegpu::uArch::Workgroup
, mlir::xegpu::uArch::Cluster
} |
| enum class | mlir::xegpu::uArch::InstructionKind {
mlir::xegpu::uArch::SubgroupMatrixMultiplyAcc
, mlir::xegpu::uArch::SubgroupScaledMatrixMultiplyAcc
, mlir::xegpu::uArch::Subgroup2DBlockStore
, mlir::xegpu::uArch::Subgroup2DBlockLoad
,
mlir::xegpu::uArch::Subgroup2DBlockPrefetch
, mlir::xegpu::uArch::StoreScatter
, mlir::xegpu::uArch::LoadGather
} |
| enum class | mlir::xegpu::uArch::MMAOpndKind { mlir::xegpu::uArch::MatrixA
, mlir::xegpu::uArch::MatrixB
, mlir::xegpu::uArch::MatrixC
, mlir::xegpu::uArch::MatrixD
} |