9#ifndef MLIR_CONVERSION_UBTOSPIRV_UBSPIRV_H
10#define MLIR_CONVERSION_UBTOSPIRV_UBSPIRV_H
20#define GEN_PASS_DECL_UBTOSPIRVCONVERSIONPASS
21#include "mlir/Conversion/Passes.h.inc"
The abstract base pass class.
Type conversion from builtin types to SPIR-V types for shader interface.
void populateUBToSPIRVConversionPatterns(const SPIRVTypeConverter &converter, RewritePatternSet &patterns)
Include the generated interface declarations.
const FrozenRewritePatternSet & patterns