MLIR 23.0.0git
Transforms.h
Go to the documentation of this file.
1//===- Transforms.h - XeGPU Dialect transformations -------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9#ifndef MLIR_DIALECT_XEGPU_TRANSFORMS_TRANSFORMS_H
10#define MLIR_DIALECT_XEGPU_TRANSFORMS_TRANSFORMS_H
11
12#include "mlir/IR/Builders.h"
13#include "mlir/IR/Operation.h"
15#include "llvm/ADT/SmallVector.h"
16#include "llvm/Support/LogicalResult.h"
17
18#include <functional>
19#include <optional>
20#include <utility>
21
22namespace mlir {
24
25namespace xegpu {
26
27/// Options to control the XeGPU unrolling. Its main purpose is to
28/// provide a way to customize the native shape of the operation.
30 /// Callback function that indicates whether vector unrolling should be
31 /// attempted on the operation.
32 using FilterConstraintFnType = std::function<LogicalResult(Operation *op)>;
35 filterConstraint = std::move(constraint);
36 return *this;
37 }
38
39 /// Function that computes the target shape for unrolling. It returns an
40 /// optional vector of integers representing the shape. If it returns
41 /// `std::nullopt`, unrolling is aborted for the given operation.
43 std::function<std::optional<SmallVector<int64_t>>(Operation *op)>;
46 nativeShape = std::move(fn);
47 return *this;
48 }
49
50 /// Function that converts a ShapedType (TensorDescType or VectorType)
51 /// into the unrolled type based on the tileShape. It returns a vector of
52 /// types representing the unrolled types for simplicity. When
53 /// `returnSingleType` is true, it returns a vector containing only one single
54 /// unrolled type.
55 using UnrolledTypeFnType = std::function<SmallVector<Type>(
56 ShapedType type, ArrayRef<int64_t> tileShape, bool returnSingleType)>;
59 getUnrolledTypes = std::move(fn);
60 return *this;
61 }
62};
63
64/// Appends patterns for folding aliasing ops into XeGPU ops into `patterns`.
66/// Appends patterns for optimizing block load operations into `patterns`.
68/// Appends patterns for XeGPU SIMT distribution into `patterns`.
70/// Appends patterns for moving function body into gpu.warp_execute_on_lane0 op.
72/// Appends patterns for XeGPU workgroup to subgroup distribution into
73/// `patterns`.
75/// Define only the type conversions needed for XeGPU subgroup to workitem
76/// distribution.
78/// Defines type conversions and legality for XeGPU subgroup to workitem
79/// distribution and appends the required conversion patterns into `patterns`.
80/// Appends patterns for XeGPU subgroup to workitem distribution into
81/// `patterns`.
85
86/// Collect a set of patterns to unroll xegpu operations to a smaller shapes.
87/// Users can control whether an operation to be unrolled or not, as well as
88/// its target shape via `options` structure. (via setting filterConstraint
89/// and nativeShape respectively, both of them are function refs taking `op` as
90/// input).
91/// An `op` is unrolled to the `targetShape` as follows, for each of its
92/// operands:
93/// 1. the unrolled type `unrolledType` and number of unrolled instances
94/// `numUnrolledInstances` are computed from the `targetShape`.
95/// 2. pack each operand. ExtractStridedSlice are created to break-up the
96/// vector operands. And BuiltinUnrealizedCastop are created to break-up
97/// the TensorDesc operands.
98/// 3. the original op is cloned `numUnrolledInstances` times, once for each
99/// result.
100/// 4. unpack the results. InsertStridedSlice are inserted for VectorType
101/// result, and BuiltinUnrealizedCastOp are inserted for TensorDescType result
102/// to re-assemble the slices into the original shape.
104 const UnrollOptions &options);
105
106} // namespace xegpu
107} // namespace mlir
108
109#endif // MLIR_DIALECT_XEGPU_TRANSFORMS_TRANSFORMS_H
static llvm::ManagedStatic< PassManagerOptions > options
Operation is the basic unit of execution within MLIR.
Definition Operation.h:88
void populateXeGPUUnrollPatterns(RewritePatternSet &patterns, const UnrollOptions &options)
Collect a set of patterns to unroll xegpu operations to a smaller shapes.
void populateXeGPUMoveFuncBodyToWarpOpPatterns(RewritePatternSet &patterns)
Appends patterns for moving function body into gpu.warp_execute_on_lane0 op.
void populateXeGPUSgToWiDistributeTypeConversions(TypeConverter &typeConverter)
Define only the type conversions needed for XeGPU subgroup to workitem distribution.
void populateXeGPUFoldAliasOpsPatterns(RewritePatternSet &patterns)
Appends patterns for folding aliasing ops into XeGPU ops into patterns.
void populateXeGPUWgToSgDistributePatterns(RewritePatternSet &patterns)
Appends patterns for XeGPU workgroup to subgroup distribution into patterns.
void populateXeGPUSgToWiDistributeTypeConversionAndLegality(TypeConverter &typeConverter, RewritePatternSet &patterns, ConversionTarget &target)
Defines type conversions and legality for XeGPU subgroup to workitem distribution and appends the req...
void populateXeGPUPeepHoleOptimizerPatterns(RewritePatternSet &patterns)
Appends patterns for optimizing block load operations into patterns.
void populateXeGPUSubgroupDistributePatterns(RewritePatternSet &patterns)
Appends patterns for XeGPU SIMT distribution into patterns.
Include the generated interface declarations.
const FrozenRewritePatternSet & patterns
Options to control the XeGPU unrolling.
Definition Transforms.h:29
std::function< std::optional< SmallVector< int64_t > >(Operation *op)> NativeShapeFnType
Function that computes the target shape for unrolling.
Definition Transforms.h:42
NativeShapeFnType nativeShape
Definition Transforms.h:44
std::function< LogicalResult(Operation *op)> FilterConstraintFnType
Callback function that indicates whether vector unrolling should be attempted on the operation.
Definition Transforms.h:32
UnrollOptions & setNativeShapeFn(NativeShapeFnType fn)
Definition Transforms.h:45
UnrolledTypeFnType getUnrolledTypes
Definition Transforms.h:57
std::function< SmallVector< Type >( ShapedType type, ArrayRef< int64_t > tileShape, bool returnSingleType)> UnrolledTypeFnType
Function that converts a ShapedType (TensorDescType or VectorType) into the unrolled type based on th...
Definition Transforms.h:55
FilterConstraintFnType filterConstraint
Definition Transforms.h:33
UnrollOptions & setUnrolledTypesFn(UnrolledTypeFnType fn)
Definition Transforms.h:58
UnrollOptions & setFilterConstraint(FilterConstraintFnType constraint)
Definition Transforms.h:34