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MLIR 22.0.0git
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Utility class for the GPU dialect to represent triples of Values accessible through .x, .y, and .z similarly to CUDA notation. More...
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
Public Attributes | |
| Value | x |
| Value | y |
| Value | z |
Utility class for the GPU dialect to represent triples of Values accessible through .x, .y, and .z similarly to CUDA notation.
Definition at line 39 of file GPUDialect.h.
| Value mlir::gpu::KernelDim3::x |
Definition at line 40 of file GPUDialect.h.
Referenced by mlir::transform::gpu::alterGpuLaunch(), getDim3Value(), maybeConstantDimsAttr(), printSizeAssignment(), and valueByDim().
| Value mlir::gpu::KernelDim3::y |
Definition at line 41 of file GPUDialect.h.
Referenced by getDim3Value(), maybeConstantDimsAttr(), printSizeAssignment(), and valueByDim().
| Value mlir::gpu::KernelDim3::z |
Definition at line 42 of file GPUDialect.h.
Referenced by getDim3Value(), maybeConstantDimsAttr(), printSizeAssignment(), and valueByDim().